This is by far one of the best indie games that I have ever played. You did an amazing job, Zeekerss! It felt like I was playing a survival horror game from the 90s (Resident Evil)! I would happily pay for this game because it's a gem! Keep up the outstanding work. I'm going to spread the word about this game! I'll link it in a Discord server for creators that I'm in!
A friend suggested I try this game and man am I glad I did. This is easily in my top 5 best indie horror games I've ever played. It was terrifying, it was intense, the story was great, the sounds were great, the scares were excellent, etc. etc. It doesn't look like this game got much attention and that is so lame. I'm going to be recommending this to friends for a while and I'm definitely going to be checking out your steam horror game that you advertised at the end.
This game has a lot of potential but there's some things holding it back.
There's loads of backtracking with keys that you can't judge which door they're to be used on so you gotta try every door until you find one that opens, and for each door you have to open the inventory to use the key, it got quite tedious after a while. A simple colored key and lock system would have done wonders here. Or if you wanna go the extra mile, a themed key set like in resident evil ("This lock has a diamond on it" etc.) That first enemy is pretty much guaranteed to kill you at least once (and because it was so dark I couldn't even see where I was going so I died again even after knowing how to avoid it,) and it's frustrating that it's a bit away from the save spot.
I assume the controls are all as they are deliberately but I didn't really like the mouse turning, or the inventory having to be constantly opened for even the map.
I am totally puzzled and honestly shocked this game isn't more of a success in the YouTube realm. It has every horror element that we Let's Players buzz about and more. All-in-all, very well done.
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I honestly got pretty tired of running from one end of the location to the other so many times, but it was well worth it.
It's definitely intriguing to see where the Lethal Company started from - from aesthetics all the way to the fire escape, it's all there :)
Congratulations, really. You deserve everything you got, and your gamedev path is nothing less than inspiring.
If you're going to watch this video then PLAY THE GAME FIRST PLEASE!
Thank you Zeekerss for making this game. It's going to be one of my favorites for a very long time.
Best survival horror game ever played
i will record this later
Thank you for the amazing game!
This game has a lot of potential but there's some things holding it back.
There's loads of backtracking with keys that you can't judge which door they're to be used on so you gotta try every door until you find one that opens, and for each door you have to open the inventory to use the key, it got quite tedious after a while. A simple colored key and lock system would have done wonders here. Or if you wanna go the extra mile, a themed key set like in resident evil ("This lock has a diamond on it" etc.)
That first enemy is pretty much guaranteed to kill you at least once (and because it was so dark I couldn't even see where I was going so I died again even after knowing how to avoid it,) and it's frustrating that it's a bit away from the save spot.
I assume the controls are all as they are deliberately but I didn't really like the mouse turning, or the inventory having to be constantly opened for even the map.
I am totally puzzled and honestly shocked this game isn't more of a success in the YouTube realm. It has every horror element that we Let's Players buzz about and more. All-in-all, very well done.
Thanks so much, I'm glad you liked it!
Holy Crap this game is spooky, and really well done.
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this game was very good. shouldnt even be free.
Please release a Linux version!!!!!